I have been developing the concept for a game about a gruff hero that is out to clean the streets of drug-dealing unicorns for a couple months now.  I've decided to open up my progress to keep my fans, friends and peers up-to-date on my progress.   So far, I've mainly been making decisions and sourcing talent, software and infrastructure.  The game's art will primarily be the work of a very talented friend of mine.  He has a great background, having worked on various movies and games, and is a real pleasure to work with, I hope he has as much fun as I do! We have some initial assets imported into Unity and I've started coding the controls. Additionally, I've started playing around with weapons:
Media_http6619924167w_yigxb

Halt Yablonski plays with his Flamethrower
Don't worry, mom, I will keep a fire extinguisher nearby. ;) I've also been starting with level design and lighting:
Media_httpaaronblohow_fbpdx

Halt attacks Unicorns on the iPhone.
My plan is to apply to speak at GDC2010, submit the game to IGF and remain open and transparent about developing the game.   Should be a fun ride!
Media_httpimgzemantac_jewsk